#include <vtkOpenGLState.h>
Definition at line 437 of file vtkOpenGLState.h.
◆ GLState()
| vtkOpenGLState::GLState::GLState |
( |
| ) |
|
|
default |
◆ ClearDepth
| double vtkOpenGLState::GLState::ClearDepth |
◆ DepthMask
| unsigned char vtkOpenGLState::GLState::DepthMask |
◆ DepthFunc
| unsigned int vtkOpenGLState::GLState::DepthFunc |
◆ BlendEquationValue1
| unsigned int vtkOpenGLState::GLState::BlendEquationValue1 |
◆ BlendEquationValue2
| unsigned int vtkOpenGLState::GLState::BlendEquationValue2 |
◆ CullFaceMode
| unsigned int vtkOpenGLState::GLState::CullFaceMode |
◆ ActiveTexture
| unsigned int vtkOpenGLState::GLState::ActiveTexture |
◆ PointSize
| float vtkOpenGLState::GLState::PointSize |
◆ LineWidth
| float vtkOpenGLState::GLState::LineWidth |
◆ StencilMaskFront
| unsigned int vtkOpenGLState::GLState::StencilMaskFront |
◆ StencilMaskBack
| unsigned int vtkOpenGLState::GLState::StencilMaskBack |
◆ StencilFuncFront
| std::array<unsigned int, 3> vtkOpenGLState::GLState::StencilFuncFront |
◆ StencilFuncBack
| std::array<unsigned int, 3> vtkOpenGLState::GLState::StencilFuncBack |
◆ StencilOpFront
| std::array<unsigned int, 3> vtkOpenGLState::GLState::StencilOpFront |
◆ StencilOpBack
| std::array<unsigned int, 3> vtkOpenGLState::GLState::StencilOpBack |
◆ PackAlignment
| int vtkOpenGLState::GLState::PackAlignment |
◆ UnpackAlignment
| int vtkOpenGLState::GLState::UnpackAlignment |
◆ UnpackRowLength
| int vtkOpenGLState::GLState::UnpackRowLength |
◆ UnpackImageHeight
| int vtkOpenGLState::GLState::UnpackImageHeight |
◆ ClearColor
| std::array<float, 4> vtkOpenGLState::GLState::ClearColor |
◆ ColorMask
| std::array<unsigned char, 4> vtkOpenGLState::GLState::ColorMask |
◆ Viewport
| std::array<int, 4> vtkOpenGLState::GLState::Viewport |
◆ Scissor
| std::array<int, 4> vtkOpenGLState::GLState::Scissor |
◆ BlendFunc
| std::array<unsigned int, 4> vtkOpenGLState::GLState::BlendFunc |
◆ DepthTest
| bool vtkOpenGLState::GLState::DepthTest |
◆ CullFace
| bool vtkOpenGLState::GLState::CullFace |
◆ ScissorTest
| bool vtkOpenGLState::GLState::ScissorTest |
◆ StencilTest
| bool vtkOpenGLState::GLState::StencilTest |
◆ Blend
| bool vtkOpenGLState::GLState::Blend |
◆ MultiSample
| bool vtkOpenGLState::GLState::MultiSample |
◆ CubeMapSeamless
| bool vtkOpenGLState::GLState::CubeMapSeamless |
◆ LineSmooth
| bool vtkOpenGLState::GLState::LineSmooth |
◆ BoundVAO
| int vtkOpenGLState::GLState::BoundVAO |
◆ BoundArrayBuffer
| int vtkOpenGLState::GLState::BoundArrayBuffer |
◆ BoundElementArrayBuffer
| int vtkOpenGLState::GLState::BoundElementArrayBuffer |
◆ BoundProgram
| int vtkOpenGLState::GLState::BoundProgram |
◆ DrawBinding
◆ ReadBinding
The documentation for this class was generated from the following file: