#include "vtkAbstractMapper3D.h"
#include "vtkRenderingCoreModule.h"
#include "vtkSmartPointer.h"
#include "vtkSystemIncludes.h"
#include "vtkWrappingHints.h"
#include <vector>
Go to the source code of this file.
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| class | vtkMapper |
| | abstract class specifies interface to map data to graphics primitives More...
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◆ VTK_RESOLVE_OFF
| #define VTK_RESOLVE_OFF 0 |
◆ VTK_RESOLVE_POLYGON_OFFSET
| #define VTK_RESOLVE_POLYGON_OFFSET 1 |
◆ VTK_RESOLVE_SHIFT_ZBUFFER
| #define VTK_RESOLVE_SHIFT_ZBUFFER 2 |
◆ VTK_GET_ARRAY_BY_ID
| #define VTK_GET_ARRAY_BY_ID 0 |
◆ VTK_GET_ARRAY_BY_NAME
| #define VTK_GET_ARRAY_BY_NAME 1 |
◆ VTK_MATERIALMODE_DEFAULT
| #define VTK_MATERIALMODE_DEFAULT 0 |
◆ VTK_MATERIALMODE_AMBIENT
| #define VTK_MATERIALMODE_AMBIENT 1 |
◆ VTK_MATERIALMODE_DIFFUSE
| #define VTK_MATERIALMODE_DIFFUSE 2 |
◆ VTK_MATERIALMODE_AMBIENT_AND_DIFFUSE
| #define VTK_MATERIALMODE_AMBIENT_AND_DIFFUSE 3 |